Mekton Equipment Generator

Mech Name
Scale
CostScale Cost Mult.Scaled Cost
Relative WeightScale MultiplierScaled Weight
Ground MoveKMpHManuever

Pilot / Crew / Controls


Space RequiredCost
Mecha Ref. Mod.Commander LeadershipTotal Actions / Turn
Control PoolCM

Servos

Servo Hydraulics

Servo Hydraulics
Cost Mult.Spaces
Melee DamageLifting Mult.Lifting Ability

Propulsion

Select Propulsion Type
Base / Max. MA
KMpHAcceleration (G's)Max. KMpH
CP / SP

Parts

Systems

Weapons

Parts
Systems
Weapons / Shields
Beam
Projectile
Missile/Mine
Energy Melee
Melee
Shield

PARTS

STANDARD LINK: 1 CP
CROSS LINK: 2 CP

NOTE: CROSS LINKED WEAPONS WILL ALL HIT THE SAME LOCATION ON THE TARGET WHEN FIRED

INTERSERVO LINK: 2 CP
INTERSERVO CROSS LINK: 3 CP

MELEE LINK: 3 CP
MELEE CROSS LINK: 4 CP

SYSTEMS

ENERGY BEAM WEAPON

DAMAGE
RANGE
RANGE MODIFIER
RANGE
BURST VALUE

ACCURACY
SHOTS
WARM UP
WIDE ANGLE

SPECIAL


Total Cost Points:


PROJECTILE WEAPON

DAMAGE
RANGE
RANGE MODIFIER
RANGE
BURST VALUE

ACCURACY
Multi-Feed Ammunition
SPECIAL


Total Cost Points:



MISSILE WEAPON

DAMAGE
RANGE
RANGE MODIFIER
RANGE
BLAST RADIUS

ACCURACY
SMART
SKILL





Total Cost Points:

ENERGY MELEE WEAPON

DAMAGE
TURNS IN USE
Attack Factor
ACCURACY




Total Cost Points :

MELEE WEAPON

DAMAGE
ACCURACY


Total Cost Points :

SHIELD

SHIELD TYPE

STANDARD SHIELD CLASS
ACTIVE SHIELD CLASS
REACTIVE SHIELD CLASS (Force Field)
PARRY FACTOR
BINDER SPACE

Total Cost Points :

Total Cost Points :
Total Cost Points :